Need for Speed - ProStreet Game Review

Good-bye open tracks, the police, traffic and the nightProStreet. According to John Doyle, each company
lights of big cities. Need for Speed ProStreet does nothas permitted not only changing details, but also rolling
need them. One of the oldest series, one of the first toover and completely destroying their automobiles. And
open the theme of neon glamura in racing arcades, isthe accidents will surely be present in the game -
moving toward greater realism. And it's not only aboutbecause there is no police, the "villains'" part will be
the desire to do something new each year. "Subculturetaken by computer racers. More aggressive than
of street racing is gradually moving away from thebefore, the AI makes mistakes more often, sometimes
stereotypes of the film "Afterburner", - explains Johncreating a truly epic scrapyards.
Doyle, the producer, and the authors want to reflect itAn already familiar to us Autosculpt tuning system has
in the game. Closed tracks without cops and traffic -also been developed. In addition to external tuning,
these are the new rules. Clumsy attempts to competewhich ceased to be purely decorative (it affects the
with Grand Theft Auto with its open cities are gone.behaviour of a car), there is technical tuning. Virtual
Do not expect commercials with beautiful top modelsmechanics are free to choose any of the 30 options
against a backdrop of green screens from Need forfor the 90 parts; the player is able to test car
Speed: Carbon and Most Wanted. However, the storyparameters in an aerodynamic tube. Those who don't
itself is present in the ProStreet - players needwant to choose tires and engine parts can limit
motivation the EA Black Box studio believes.themselves to simplified mode settings. Or, which
The realistic damage system, just the one the fans ofwould be even easier, can download a drawing of the
Need for Speed dreamed of for several years, is thetuning made by a friend and use it for his own car. The
pride of the developers. Cavities on the cars, shatteringgame has four modes : Grip (traditional circuit race),
glass - any clashes have implications, so only the mostDrift (has changed much due to the physical model),
skilled and accurate racers will get to the finish. All theDrag and Speed Challenges. New Need for Speed
others' cars will fall apart or will lag behind until the finish.ProStreet is approaching realism more seriously than
And repairing an automobile is an expensive pleasure.the predecessor, so the designers have made
EA had to conclude agreements with automotiveelectronic assistants for the game. By changing
companies in order for the damage and the advancedsettings, the player can choose what he or she likes -
tuning to have appeared in the game, which is not ana simulator or a classic arcade game.
easy task, because 26 brands are represented in the